Used to configure spawn points for a more randomized spawning pattern, this is required by the traffic pooling system. Select Load Routes to load all routes from the scene into the editor. Select Align Route Waypoints to have each waypoint’s transform orientation set to face the next waypoint in the route. When routes are loaded, a scene handle button named S is placed above each waypoint in the scene. Press this button to load an AITrafficSpawnPoint into the scene as a child of that point.