Simple Traffic System
  • Simple Traffic System
  • Project Setup
  • Tutorials
    • FAQ
    • Quick Start Guide
    • Video Tutorials
      • 1. Getting Started
      • 2. Connecting Routes
      • 3. Traffic Lights
      • 4. Spline Route Creator
      • 5. Spawn Points
      • 6. Lane Changing
      • 7. Traffic Pooling
      • 8. New Car Prefabs
      • 9. Route Editor
      • 10. Deleting Waypoints
      • 11. Deleting and Setting Up Random Spawn Points
      • 12. Yield Triggers
      • 13. Preferences Window
      • 14. Vehicle Types
      • 15. Stop Signs
      • 16. Using A Player Car
      • 17. Multiple Routes Per Light
      • 18. Integrations
      • 19. Procedural Traffic and City using CiDy
      • 20. Auto Rig AI Traffic Car
      • 21. URP & HDRP Demos
  • Documentation
    • API
      • AITrafficCar
      • AITrafficController
      • AITrafficLight
      • AITrafficLightManager
      • AITrafficStop
      • AITrafficStopManager
      • AITrafficWaypoint
      • AITrafficWaypointRoute
      • AITrafficWaypointRouteInfo
      • SplineRouteCreator
    • Asset Integrations
      • IK Avatar Driver
      • Stylized Vehicles Pack - Low Poly
    • Demo Scenes
    • Prefabs
      • AITrafficCar
      • AITrafficController
      • AITrafficSpawnPoint
      • AITrafficWaypointRoute
      • AITrafficWaypoint
      • AITrafficLightManager
      • AITrafficStopManager
      • SplineRouteCreator
    • STS Tools Window
      • Spawn Buttons
        • AI Traffic Controller
        • AI Traffic Waypoint Route
        • AI Traffic Light Manager
        • AI Traffic Stop Manager
        • Spline Route Creator
      • Configure Mode
        • Lane Connector
        • Route Connector
        • Route Editor
        • Signal Connector
        • Spawn Points
        • Stop Connector
        • Yield Triggers
  • Demos
    • PC
    • WebGL
  • Links
    • Asset Store
    • Email
    • Unity Discussion Forum
    • YouTube
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On this page
  • Editor performance is lower than expected.
  • Editor tools don't seem to work as intended.
  • Traffic cars are not spawning as expected.
  • Collections is not available to import via Package Manager in Unity 2020.1 or 2020.2.
  • How do I control the AI car speed?

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  1. Tutorials

FAQ

Frequently Asked Questions

PreviousProject SetupNextQuick Start Guide

Last updated 4 years ago

Was this helpful?

Editor performance is lower than expected.

For the best performance in editor play mode, make sure the scene window is behind the game window. If you don't need to view the scene view gizmos, you can disable them in the Preferences window. Edit/Preferences/Simple Traffic System

Editor tools don't seem to work as intended.

Often resetting the unity window layout to default (top right corner of Unity Editor) will fix editor related bugs. Unfortunately this is an unresolved Unity bug that has been around for a long time.

Traffic cars are not spawning as expected.

When cars are spawned, the spawn point's collider bounds are checked to make sure it's empty. Ensure there are not any other objects touching the spawn point colliders.

Collections is not available to import via Package Manager in Unity 2020.1 or 2020.2.

Please see this forum post for a guide on installing unlisted packages in 2020.1 or 2020.2:

How do I control the AI car speed?

AITrafficCar will set the car’s top speed, each AITrafficWaypoint will set the car’s speed limit.

https://forum.unity.com/threads/simple-traffic-system.794268/page-6#post-6318243