Simple Traffic System
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Simple Traffic System
  • Simple Traffic System
  • Project Setup
  • Tutorials
    • FAQ
    • Quick Start Guide
    • Video Tutorials
      • 1. Getting Started
      • 2. Connecting Routes
      • 3. Traffic Lights
      • 4. Spline Route Creator
      • 5. Spawn Points
      • 6. Lane Changing
      • 7. Traffic Pooling
      • 8. New Car Prefabs
      • 9. Route Editor
      • 10. Deleting Waypoints
      • 11. Deleting and Setting Up Random Spawn Points
      • 12. Yield Triggers
      • 13. Preferences Window
      • 14. Vehicle Types
      • 15. Stop Signs
      • 16. Using A Player Car
      • 17. Multiple Routes Per Light
      • 18. Integrations
      • 19. Procedural Traffic and City using CiDy
      • 20. Auto Rig AI Traffic Car
      • 21. URP & HDRP Demos
  • Documentation
    • API
    • Asset Integrations
    • Demo Scenes
    • Prefabs
    • STS Tools Window
  • Demos
    • PCarrow-up-right
    • WebGLarrow-up-right
  • Links
    • Asset Storearrow-up-right
    • Emailarrow-up-right
    • Unity Discussion Forumarrow-up-right
    • YouTubearrow-up-right
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  1. Tutorials

Video Tutorials

Video tutorials designed to teach workflow and get you up and running quickly.

1. Getting Startedchevron-right2. Connecting Routeschevron-right3. Traffic Lightschevron-right4. Spline Route Creatorchevron-right5. Spawn Pointschevron-right6. Lane Changingchevron-right7. Traffic Poolingchevron-right8. New Car Prefabschevron-right9. Route Editorchevron-right10. Deleting Waypointschevron-right11. Deleting and Setting Up Random Spawn Pointschevron-right12. Yield Triggerschevron-right13. Preferences Windowchevron-right14. Vehicle Typeschevron-right15. Stop Signschevron-right16. Using A Player Carchevron-right17. Multiple Routes Per Lightchevron-right18. Integrationschevron-right19. Procedural Traffic and City using CiDychevron-right20. Auto Rig AI Traffic Carchevron-right21. URP & HDRP Demoschevron-right
PreviousQuick Start Guidechevron-leftNext1. Getting Startedchevron-right

Last updated 5 years ago